The Wayback Machine - https://web.archive.org/web/20211108211325/https://github.com/topics/neat-algorithm
Here are
78 public repositories
matching this topic...
An implementation of CoDeepNEAT using pytorch with extensions
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Apr 28, 2021
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Python
Flappy Bird game, but AI plays it 🤖
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Aug 4, 2019
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Python
A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
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Jul 17, 2021
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GDScript
Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
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Aug 16, 2021
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Python
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Aug 20, 2020
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Python
I'm learning about machine learning algorithms by implementing them using Java -- Among other things like concurrent programming and data structures.
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Oct 27, 2021
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Java
Neural Evolution of Augmenting Topologies Implementation with Unity
Ping Pong game, but AI plays it 🤖
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Aug 4, 2019
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Python
A simple pygame dino game which can also be trained and played by a NEAT AI
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Jul 10, 2021
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Python
Using NEAT to make a gamebot for spaceinvaders
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Jul 24, 2019
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Python
Teaching a car 🏎️ how to drive using the NEAT algorithm.
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Sep 30, 2021
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Python
🦑 Neuro-Evolution of Augmenting Topologies (NEAT) implementation in JS
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Jun 9, 2020
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JavaScript
Meu primeiro Projeto - Simulação de Ecossistema
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Jun 19, 2020
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Python
CartPole Reinforcement Learning with Neuroevolution of augmenting topologies
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Jul 23, 2019
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Python
A fast Python neuroevolution library for evolutionary machine learning
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Oct 3, 2021
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Python
A bunch of cool Reinforcement Learning Algorithms deployed on various Game Environments for us to experiment with
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Oct 10, 2019
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Python
Hill Climb Racing with NEAT
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May 12, 2021
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JavaScript
AI leaning to play the well known chrome dino game using NEAT.
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May 17, 2021
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JavaScript
Yet Another HyperNEAT Implementation
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Jul 12, 2020
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Java
A genetically evolved dinosaur that is scared of Cactus!
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Jan 16, 2020
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Python
Agents learning to pathfind using nural evolution.
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May 12, 2021
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JavaScript
Machine learning pong ai using NEAT
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Sep 1, 2021
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Python
Neuroevolution for Keras models
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Aug 19, 2019
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Python
frontend for Flower Evolver website.
A game made in Processing based on the 2D version of "Tron" and featuring AI neural network enemies.
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Aug 25, 2020
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Processing
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Jan 24, 2021
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Python
Implementation of NEAT algorithm, based on "Evolving Neural Networks through Augmenting Topologies" by Kenneth O. Stanley and Risto Miikkulainen
Applications of the NEAT algorithm in deterministic and non-deterministic game environments.
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Aug 25, 2021
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Python
backend for FlowerEvolver
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May 7, 2021
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Python
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