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991 contributions in the last year
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Activity overview
Contributed to
HansKristian-Work/vkd3d-proton,
doitsujin/dxvk,
ValveSoftware/dxvk
and 1 other
repository
Contribution activity
October 2021
Created 9 commits in 2 repositories
Opened 3 pull requests in 1 repository
HansKristian-Work/vkd3d-proton
3
merged
Reviewed 20 pull requests in 2 repositories
HansKristian-Work/vkd3d-proton
17 pull requests
- meta: Update Meson build version to 2.5.
- vkd3d-shader: Merge i/o variables using the same location.
- Implement workarounds for Invariant position
- vkd3d: Don't spam error if ReleaseSemaphore fails.
- vkd3d: Pad reserved resources to 64k alignment.
- Fix some edge cases in GetResourceTiling.
- vkd3d: Reduce memset overhead for query map.
- vkd3d: Virtual query optimizations
- meta: Update CHANGELOG for 2.5.
- Experimentally expose DXR 1.1
- Handle NULL ppData in CreatePipelineLibrary
- renderdoc: Add global capture support.
- Fix fallback scenarios on NV render targets
- vkd3d-shader: Avoid undefined result for Ibfe/Ubfe/Bfi.
- Add support for VK_KHR_shader_integer_dot_product
- tests: Remove obsolete check for lack of wait-before-signal support.
- vkd3d-shader: Handle vectorized FIRSTBIT_HI.

