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SRGB8_ALPHA8 blocks the main thread
Browser Issue
Device Issue
#22631
opened Oct 3, 2021 by
vanruesc
gltf geometry corrupted on Safari 15
Browser Issue
Needs Investigation
#22628
opened Oct 2, 2021 by
EdwardMoyse
Minecraft example has a minor glitch(es ?)
Examples
Needs Investigation
#22620
opened Sep 30, 2021 by
makc
Line2's raycaster threshold not compatable with LineMaterial's 'worldUnits'
Enhancement
#22611
opened Sep 30, 2021 by
ariel-resonai
Low FPS for large videos since v131 on WebXR Oculus Quest2
Needs Investigation
#22606
opened Sep 29, 2021 by
aantonru
Transmissive objects cause inefficient rendering on VR headsets
Suggestion
#22594
opened Sep 27, 2021 by
cabanier
SSR Pass only reflection on the floor working in Firefox and chrome
Examples
Needs Investigation
#22579
opened Sep 24, 2021 by
optimus007
USDZExporter does not work with material arrays ( multi-material)
Enhancement
#22555
opened Sep 19, 2021 by
whatisor
WebGPU uses import.meta.url which is not compatible with webpack
Enhancement
#22549
opened Sep 17, 2021 by
MTRNord
WebGLRenderer: Use faster program cache key computation.
Needs Investigation
Suggestion
#22530
opened Sep 11, 2021 by
Usnul
ThreeJS Editor spotlight loses target on GLTF export
Editor
#22515
opened Sep 9, 2021 by
phillip-mcnallen-tfs
GLTFExporter doesn't provide a way to write extras to the root of the json when serializing to GLB
Enhancement
#22512
opened Sep 9, 2021 by
wlinna
USDZExport creates an empty (visually) USDZ file from a GLTF created in the browser
Enhancement
#22454
opened Aug 29, 2021 by
jeffscottward
Multiple DRACOLoader instances to load multiple GLB files fails on iOS
Bug
Loaders
#22445
opened Aug 27, 2021 by
manmohanbishnoi
A scheduled AnimationAction behaves like a disabled one
Needs Investigation
#22402
opened Aug 24, 2021 by
benpigchu
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