bevyengine / bevy Public
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Remove Lutris from NixOS dependency section
C-Docs
O-Linux
S-Needs-Review
#2945
opened Oct 9, 2021 by
tcmal
Add entity ID to expect() message
A-ECS
C-Usability
S-Ready-For-Final-Review
#2943
opened Oct 9, 2021 by
djeedai
Make ECS benchmark more representative
A-ECS
C-Enhancement
C-Testing
S-Ready-For-Final-Review
#2941
opened Oct 9, 2021 by
DJMcNab
Add docstring comment to Style to reference CSS
A-UI
C-Docs
S-Ready-For-Final-Review
#2936
opened Oct 8, 2021 by
djeedai
Simplify sending empty events
A-ECS
C-Usability
S-Ready-For-Final-Review
#2935
opened Oct 8, 2021 by
IceSentry
small and mostly pointless refactoring
C-Code-Quality
C-Enhancement
S-Ready-For-Final-Review
#2934
opened Oct 8, 2021 by
danieleades
Differentiation of Image, Texture and Sprite
A-Rendering
C-Code-Quality
C-Docs
S-Needs-Migration-Guide
S-Needs-Review
#2930
opened Oct 7, 2021 by
Ku95
Add main menu and game over menu to breakout example
C-Examples
S-Needs-Review
#2927
opened Oct 7, 2021 by
ParthPant
Use get_unchecked on release builds for image_texture_conversion
A-Rendering
C-Code-Quality
C-Performance
S-Needs-Review
#2925
opened Oct 6, 2021 by
billyb2
Add &World as SystemParam
A-ECS
C-Usability
S-Ready-For-Final-Review
#2923
opened Oct 6, 2021 by
bilsen
texture atlas builder: use correct pixel size instead of 4
A-Rendering
C-Bug
S-Needs-Review
#2920
opened Oct 6, 2021 by
mockersf
Add despawn_children
A-Transform
C-Enhancement
S-Ready-For-Final-Review
#2903
opened Oct 2, 2021 by
TheRawMeatball
Close window (pipelined-rendering)
A-Window
C-Enhancement
S-Ready-For-Final-Review
#2898
opened Oct 1, 2021 by
DJMcNab
Optimize dropping in bevy_ecs
A-ECS
C-Enhancement
S-Needs-Review
#2897
opened Oct 1, 2021 by
TheRawMeatball
Atomic counter for render resource ids and Render to Gpu rename
A-Rendering
C-Code-Quality
#2895
opened Oct 1, 2021 by
Ku95
Implement AnyOf queries
A-ECS
C-Enhancement
S-Ready-For-Final-Review
#2889
opened Sep 29, 2021 by
TheRawMeatball
change texture atlas sprite indexing to usize
A-Rendering
C-Code-Quality
S-Ready-For-Final-Review
#2887
opened Sep 29, 2021 by
hymm
Remove window descriptor resource once used
A-Window
C-Usability
S-Needs-Review
#2886
opened Sep 29, 2021 by
mockersf
Add HDR and bloom to Pipelined rendering
A-Rendering
C-Enhancement
S-Needs-Review
#2876
opened Sep 26, 2021 by
ChangeCaps
(WinitPlugin) Allow control of game tick
A-App
A-Window
C-Enhancement
S-Needs-Review
#2872
opened Sep 26, 2021 by
xiaopengli89
1 task done
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