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Oct 5, 2021
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ros2
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Tooling for professional robotic development in C++ and Python with a touch of ROS, autonomous driving and aerospace.
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slam
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elfenpiff
commented
May 31, 2021
Brief feature description
The current posix wrapper are tested in a way that only the wrapper itself is used and tested with itself. If possible, we should call the posix calls directly in one part of a tests and verify that the posixWrapper behaves as intended when it works on the structure.
Detailed information
wkalt
commented
Oct 1, 2021
PyBullet Gym environments for single and multi-agent reinforcement learning of quadcopter control
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quadcopter
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quadrotor
crazyflie
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pybullet
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rllib
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Oct 10, 2021 - Python
zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.
rust
iot
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storage
protocol
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zenoh
geo-distributed-storages
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Oct 12, 2021 - Rust
gym-gazebo2 is a toolkit for developing and comparing reinforcement learning algorithms using ROS 2 and Gazebo
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Jul 4, 2019 - Python
RDBOX is an advanced IT platform for robotics and IoT developers that highly integrates cloud-native and edge computing technologies.
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Sep 28, 2021 - Shell
Node.js version of ROS 2.0 client
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Oct 13, 2021 - JavaScript
robot
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gazebo
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ignition-gazebo
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Oct 11, 2021 - Python
ROS 2 enabled Machine Learning algorithms
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Jun 26, 2019 - Python
Webots ROS 2 packages
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webots-ros2
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Oct 13, 2021 - Python
destogl
commented
Sep 24, 2021
We should add tests with different rates and running them few iterations.
Originally posted by @destogl in ros-controls/ros2_control#513 (comment)
Robot Vulnerability Database. An archive of robot vulnerabilities and bugs.
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Sep 21, 2021 - Python
Deep Reinforcement Learning for Robotic Grasping from Octrees
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Oct 13, 2021 - Python
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Oct 13, 2021 - Shell
aztarna, a footprinting tool for robots.
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Aug 24, 2020 - Python
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Hi,
I figured I'd ask and see if there was interest in something like this. In order to help remove salt and pepper noise from images, typically you might use dilation and erosion. The same concept could apply to navigation2 costmap layers, where an erroneous voxel layer or obstacle layer measurement (or static layer with SLAM session and things moving around) would make in the middle of free s