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rts-game
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Pressing cancel in the build menu should clear the buildable ghost.
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Ship/weapon crafting
Is your feature request related to a problem? Please describe.
Shipbuilding with modules, and Customization of weapons, with modules as well
Describe the solution you'd like
Hole modules and weapon modules with a crafting mechanic
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
**Additional
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Aug 7, 2019 - C++
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Good first issue because no Unity-specific programming is involved.
Our unit config files allow a c-style #include directive, which lets us break them up into small reusable pieces. Example:
ConfigReader.cs has s