Currently my Godot console gets drowned in output from the myriad of plugins and other nonsense I'm running for my game.
For most of them, there's some way to suppress it, but for the current implementation for the FMOD plugin there's no such thing.
Thus it would be nice to have a user-controlled option to enable/disable console logging.
This can be as simplistic/easy as this:
HX Audio Player: A custom audio wrapper library for Android 2.3 and above. Originally designed as an audio library for games, HX Audio Player is an easy-to-use, alternative approach to implementing music and sound playback into Android applications.
Currently my Godot console gets drowned in output from the myriad of plugins and other nonsense I'm running for my game.
For most of them, there's some way to suppress it, but for the current implementation for the FMOD plugin there's no such thing.
Thus it would be nice to have a user-controlled option to enable/disable console logging.
This can be as simplistic/easy as this: