The Wayback Machine - https://web.archive.org/web/20211214145419/https://github.com/topics/antialiasing
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35 public repositories
matching this topic...
pip install antialiased-cnns to improve stability and accuracy
Updated
Sep 29, 2021
Python
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Updated
Jan 10, 2018
Java
A highly customizable implementation of Subpixel Morphological Antialiasing for Unity
AGG Anti-Grain Geometry Library
Rasterx is an SVG 2.0 path compliant rasterizer that can use either the golang vector or a derivative of the freetype anti-aliaser.
Developing raytracing render from scratch.
Subpixel Morphological AntiAliasing OpenGL/Vulkan demo
Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)
SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
Updated
Apr 8, 2021
JavaScript
Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
This is my library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.
(DLAA) Directionally Localized antiAliasing
Updated
May 15, 2019
HLSL
High performance video graphic library for embedded systems
SMAA Antialiasing filter plugin for Nuke using Blink API
Antialiased primitives library for GameMaker Studio 2.3
Updated
May 3, 2021
Game Maker Language
Antialiasing via conservative rasterisation and analytical area computation
Updated
Dec 5, 2021
TypeScript
Tensorflow Implementation of BlurPool the Antialiasing Pooling operation from "Making Convolutional Networks Shift-Invariant Again"
Updated
Aug 18, 2019
Python
My DirectX 11 MLAA & SMAA implementation
Three analog clocks for Teensy 4.x with antialiasing.
gl.antialias=true does not guarantee it is actually going to be ON because browser accepts antialias attribute just as a hint and decides on itself there. This library checks for actual AA availability.
Updated
Jun 21, 2018
JavaScript
Implementation of a method for specular anti-aliasing for microfacet based BRDFs with BGFX rendering library.
OpenCL image transformations with anti-aliasing. Handles just about any affine-transformation.
First-person roller coaster on the Lorenz Attractor using DirectX D3D11 with MSAA.
Updated
Mar 25, 2017
Assembly
Image processing methods, algorithms and bitmap drawing recreated in C# Winforms. RIP MS Paint 1985 - 2017.
Create photorealistic images via ray tracing
A dead simple font reader and renderer, for experimentation
Pokročilé asemblery - Projekt - Grafický editor: Detektor hran a antialiasing
Anti-aliasing algorithm verification and visualisation
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