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40 public repositories
matching this topic...
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
Single file audio playback and capture library written in C.
Version 1 of Audio Switcher
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
桌面共享, 支持RTSP转发, RTSP推流, RTMP推流。
.NET Library which facilitates interacting with Audio Devices on Windows
A flexible linux IIR and FIR engine for crossovers, room correction etc.
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Updated
Jul 21, 2021
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Rust
Pure golang bindings for Windows Core Audio API. The `cgo` is not required.
Simple FFmpeg video player
A modular music player using the BASS library.
Cross-plattform master audio volume control from the JVM
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Updated
Jun 30, 2020
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Java
A crate for working with audio in Rust
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Updated
Apr 23, 2021
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Rust
D translation of libsoundio, a library for real-time audio input and output
BIG UPDATE COMING SOON!!! Tool that automates installing the required files to enable 3D audio in games.
Open-source audio framework
ColorChord is a real-time chromatic music visualizer. Based on cnlohr's work, ported to C#.NET and improved.
WASAPI Audio Mixer Simplification DLL for Volume Management of Sessions
Audio engine for CUDA processing (Windows/Linux)
Open Sound Refenation - Open-Source Windows DAW
Shazam's music identification directly from your PC [broken]
A little bot that takes input from alsa
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Updated
Oct 20, 2016
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Python
Small code base containing a minimal vsthost
Fast, simple and modern middleware for game engines
Simple sound recording tool for Windows
A 0-dependency C++/C library for handling WASAPI loopback audio devices
Presses user-defined keys when peak volume meets threshold. Uses SendInput and NAudio's implementation of WASAPI
Simple Wasapi bindings for Rust
This tool changes default behaviour of volume controls from system-wide to application-wide effects.
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