
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
You are playing a simplified Pacman game. You start at the point
(0, 0)
, and your destination is(target[0], target[1])
. There are several ghosts on the map, the i-th ghost starts at(ghosts[i][0], ghosts[i][1])
.Each turn, you and all ghosts simultaneously may move in one of 4 cardinal directions: north, east, west, or south, going from the previous point to a new point 1 unit of distance away.
You escape if and only if you can reach the target before any ghost reaches you (for any given moves the ghosts may take.) If you reach any square (including the target) at the same time as a ghost, it doesn't count as an escape.
Return True if and only if it is possible to escape.
Note:
10000
.100
.这道题就是经典的吃豆人游戏啦,不过是简化版,小人只能躲开鬼魂,并不能吃大力丸,反干鬼魂。小人在原点,有若干个鬼魂在不同的位置,给了一个目标点,问小人能不能安全到达目标点。这里的鬼魂的设定跟游戏中的一样,都是很智能的,会朝着你移动,而且这里设定了如果跟鬼魂同时到达目标点也算输。那么实际上这道题就是要求出小人到目标点的最短距离,注意这里的距离不是两点之间的 Euclidean 距离,而应该是曼哈顿距离,即横纵坐标分别求差的绝对值再相加。求出小人到目标点到最短距离后,还要求每个鬼魂到目标点的最短距离,如果有一个鬼魂到目标带你的最短距离小于等于小人到目标点到最短距的话,那么就返回 false,否则返回 true,参见代码如下:
解法一:
我们可以对上面的解法进行一个小优化,就是其实并不需要算完每一个鬼魂到目标点到最短距离,而是每算一个就进行比较,只要小于等于小人到目标点的最短距离了,就直接返回 false。循环退出后返回 true,参见代码如下:
解法二:
Github 同步地址:
#789
参考资料:
https://leetcode.com/problems/escape-the-ghosts/
https://leetcode.com/problems/escape-the-ghosts/discuss/116507/Java-5-liner
https://leetcode.com/problems/escape-the-ghosts/discuss/116522/C%2B%2BJavaPython-Easy-and-Concise-Solution
LeetCode All in One 题目讲解汇总(持续更新中...)
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