The Wayback Machine - https://web.archive.org/web/20220624073025/https://github.com/topics/dither
Here are
17 public repositories
matching this topic...
Unity material and shader for applying clipped, dithered transparency
Updated
Jan 3, 2021
ShaderLab
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
Updated
Nov 30, 2021
Mathematica
Image manipulation library. Use Pixie instead.
Color quantization with octrees and dithering
living archive of past fleeting and volatile thoughts in the realms of creative coding
Updated
Jan 12, 2022
Processing
Dithering Class for Processing
Updated
Oct 2, 2020
Processing
Make high-quality pictures look low-quality
This contains all the Airwindows audio open source code:
A filter that reproduce the 8 bit game boy camera
Updated
Jan 5, 2019
Objective-C
This repository has codes for converting greyscale images to binary images using various methods in such a way that, to the human eye, they still look a lot like images having various intensity levels.
Updated
Nov 1, 2018
MATLAB
An experiment with Rust that implements a classic image dithering algorithm
Generate palettes and dither any image with custom patterns
Example code for GrainyPy
Updated
Apr 14, 2019
Python
Vue 2 examples of black and white dithering for; threshold, Bayer (Ordered index), Floyd Steinberg and Minimized Average Error algorithms.
Some examples for how to implement dither transparent in Unity3d
Updated
Apr 27, 2022
ShaderLab
Improve this page
Add a description, image, and links to the
dither
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
dither
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session.
You signed out in another tab or window. Reload to refresh your session.
In the
Filtersnamespace, a filter for edge detection can be added, preferably a canny edge detector.As per the programming style, the expected syntax is
The algorithm can be looked up at this Wikipedia article.