The Wayback Machine - https://web.archive.org/web/20210903060118/https://github.com/topics/a-star-algorithm
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302 public repositories
matching this topic...
An simple and optimized grid pathfinding
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track
Updated
Aug 15, 2018
Python
Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.
Updated
Jul 9, 2021
Swift
🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls.
Updated
Aug 29, 2021
Python
Implementation of the A*-Algorithm in Unity3D
Udacity Flying Car Nanodegree - Term 1 - Project 2 - 3D Motion Planning
Updated
Oct 31, 2018
Jupyter Notebook
A grid geometry toolkit for A* pathfinding and 2D sprite motion.
Updated
Aug 13, 2021
JavaScript
The Vehicle Monitoring And Routing System (VMARS) makes use of GPS to provide the exact location of the vehicle. It allows a parent to monitor the vehicle in real-time using a GPS-based device possessed by its driver. It is also capable of finding the shortest route to reach the destination passing through all the checkpoints which uses our proposed algorithm to find the same. This system also possesses the facility of speed monitoring and giving sound alerts to the driver if he over speeds his vehicle. Also, the system gives accident alerts to the vehicle admin via SMS.
Ayudar a vendedores ambulantes en un parque para llegar a sus clientes, recorriendo la menor distancia con el Algoritmo A*.
Updated
Aug 9, 2020
Python
Maze Runner is a maze generation and solving tool using the randomized Kruskal's algorithm and the A* algorithm
Updated
Aug 27, 2019
Java
A BFS and A* implementation to the classic 8-puzzle problem
Solutions to the classic 8 puzzle, implementing an A* best search algorithm to complete the puzzle in multiple languages.
Updated
Nov 1, 2018
JavaScript
Updated
Jul 3, 2018
Python
Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.
Updated
Mar 18, 2018
Python
Maze solving in java with BFS, DFS, A*
Updated
Nov 28, 2018
Java
A project for showing different kinds of pathfinding algorithms
Updated
Mar 23, 2021
JavaScript
Several different implementations of the A-Star algorithm, including a Bidirectional version.
Updated
Sep 29, 2017
Python
Application software in Python 3 to evaluate the factor of safety against sliding of slopes made of Blocks-In-Matrix materials.
Updated
Jun 9, 2021
Python
A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star
Updated
Sep 14, 2020
JavaScript
Explore and solve traffic problem via implementing a simulator for autonomous vehicles 🚙
Using the A* pathfinding algorithm to play the classic snake game perfectly
Updated
May 20, 2021
JavaScript
Searching Visualization in a Graph using A* and BFS Algorithms. Imported GraphStream library for the GUI.
Updated
Nov 17, 2018
Java
Updated
Nov 16, 2017
JavaScript
A fine-tuned visual implementation of Informed and Uninformed Search Algorithms such as Breadth First Search, Depth First Search, Uniform Cost Search, A* Search, Greedy First Search
Updated
Mar 7, 2020
Python
Infinit Pacman with JavaScript. Using multiple path-finding algorithms: A*, Greedy Best First Search, and Hill Climbing Search
Updated
Aug 9, 2020
JavaScript
Romania Problem with A* Algorithm - AI Class Homework
Updated
Aug 20, 2019
Python
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