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Jul 31, 2021 - Python
#
poker
Here are 492 public repositories matching this topic...
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
game
mahjong
reinforcement-learning
ai
poker
card-games
blackjack
deep-reinforcement-learning
openai-gym
multi-agent
card-game
uno
texas
game-bot
game-ai
poker-game
doudizhu
gym-environment
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Jul 27, 2021 - Python
Fully functional Pokerbot that works on PartyPoker, PokerStars and GGPoker, scraping tables with Open-CV (adaptable via gui) or neural network and making decisions based on a genetic algorithm and montecarlo simulation for poker equity calculation. Binaries can be downloaded with this link:
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Jul 16, 2021 - Python
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Apr 26, 2020 - JavaScript
Texas holdem OpenAi gym poker environment with reinforcement learning based on keras-rl. Includes virtual rendering and montecarlo for equity calculation.
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Jun 27, 2021 - Python
A toolkit for developing and comparing AI-bots of imperfect information and imcomplete information games.
mahjong
poker
poker-engine
game-bot
game-ai
mahjong-bot
chinese-poker
texas-holdem-poker
imperfect-information-games
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Sep 4, 2019 - Python
Framework for Multi-Agent Deep Reinforcement Learning in Poker
framework
research
reinforcement-learning
poker
deep-learning
reinforcement-learning-algorithms
ray
gym-environment
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Jul 4, 2020 - Python
果派德州客户端源代码,使用Unity3D引擎。
game
poker
csharp
unity
unity3d
texas
poker-cards
poker-engine
poker-game
pokerstars
texas-holdem
texas-holdem-poker
poker-hands
texas-hold-em-poker
stars-badge
pokerist
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Nov 2, 2019 - C#
7-card Texas Hold'em hand evaluator
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Jan 30, 2021 - C++
Scalable Implementation of Deep CFR and Single Deep CFR
research
reinforcement-learning
poker
deep-learning
neural-networks
reinforcement-learning-algorithms
cfr
imperfect-information-games
counterfactual-regret-minimization
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May 6, 2020 - Python
Open
Rank operators bug
2
arcnotch
commented
Aug 11, 2020
Hi!
Me and my friends are working on a project together and we are required to use poker evaluation as part of the project.
We used PokerHandEvaluator library to compare poker hands (5vs5). It works well, but there was a case on our Unitests that we notice a bug in the library, rank.h, <,>,<=,>= operators (https://github.com/HenryRLee/PokerHandEvaluator/blob/master/cpp/include/phevaluator/r
Implementation of Pluribus by Noam Brown & Tuomas Sandholm, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot.
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Jul 23, 2021 - Python
A lightweight command line tool for calculating poker hand probabilities
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May 10, 2021 - JavaScript
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Jul 12, 2021
serhack
opened
Apr 11, 2020
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Apr 24, 2021 - Dart
An attempt at a Python implementation of Pluribus, a No-Limits Hold'em Poker Bot
python
machine-learning
poker
artificial-intelligence
texas-holdem
counterfactual-regret-minimization
real-time-search
pluribus
depth-limited-solving
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Oct 15, 2020 - Python
Parsing the hand histories that poker AI Pluribus played
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Dec 25, 2019 - Python
A purely functional mental poker library, based on the thesis of Choongmin Lee.
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Jan 30, 2018 - JavaScript
Make agile estimating and planning easy with our online planning or scrum poker tool
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Jul 13, 2021 - Ruby
Play poker with your Python code 😎
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Aug 19, 2018 - Python
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The amount of tables in the game lobby should automatically adjust when the existing tables begin to fill up.
A sensible default would be to say that there should be at least two tables with free seats which can be taken.
Feel free to add this logic to the Lobby.hs file.