The Wayback Machine - https://web.archive.org/web/20210802020843/https://github.com/topics/octree
Here are
93 public repositories
matching this topic...
A dynamic, loose octree implementation for Unity written in C#
O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis
OctNet: Learning Deep 3D Representations at High Resolutions
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
Fast radius neighbor search with an Octree (ICRA 2015)
Benchmark of various spatial data structures for collision detection.
Deep Reinforcement Learning for Robotic Grasping from Octrees
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Jun 17, 2021
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Python
DBScan algorithm using Octrees to cluster 3D points in a space with PCL Library
Open source library for scientific HPC
Find nearby 3D objects in constant time O(1).
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May 11, 2021
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JavaScript
Spatial index library with R*Tree, STR-Tree, Quadtree, CritBit, KD-Tree, CoverTree
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Oct 14, 2020
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Java
A sparse octree data structure.
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Jul 30, 2021
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TypeScript
Quad/octree building for FMMs in Python and OpenCL
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Jul 5, 2021
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Python
3D polygonal mesh renderer with dynamic level-of-detail (LOD).
Flying pathfinding prototype using an Octree in Unity 3D
PlenOctree Extraction algorithm
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Apr 21, 2021
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Jupyter Notebook
🔗 Common Data Structures and Algorithms
Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation
Octree color quantizer in Python
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Mar 7, 2016
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Python
3D Inverse Kinematics with Constraints and... GPU Ray Tracing!
Some basic C# tools for Unity3D.
A dynamic, loose octree implementation written in C# as a .NET Standard 2.0 library
A simple and very fast Octree Implementation that supports Nearest Neigbour Search
Utilities for point cloud processing. read ply, write ply, search nearest neighbors using octree ...
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Oct 13, 2020
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Java
An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.
Three-dimensional recursive spatial subdivision.
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Mar 17, 2021
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JavaScript
A path tracer for photorealistic rendering written in Swift
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Jan 18, 2018
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Swift
UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.
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