-
Updated
Jul 19, 2021
godot-engine
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Here are 1,156 public repositories matching this topic...
-
Updated
Jul 31, 2021 - GDScript
-
Updated
Apr 29, 2021 - GDScript
-
Updated
Jul 8, 2021 - GLSL
-
Updated
Jul 31, 2021 - GDScript
-
Updated
Feb 8, 2021 - GDScript
-
Updated
Jul 27, 2021 - C++
-
Updated
Jul 28, 2021 - GDScript
-
Updated
May 8, 2021 - GDScript
-
Updated
Apr 3, 2021 - GDScript
-
Updated
Jul 23, 2021 - GDScript
-
Updated
Jun 15, 2021 - GDScript
-
Updated
Jul 6, 2021 - GDScript
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
-
Updated
Feb 23, 2021 - GDScript
-
Updated
May 15, 2020 - GDScript
-
Updated
Jul 5, 2021 - Java
-
Updated
Apr 16, 2021 - Rust
-
Updated
Mar 29, 2021 - GDScript
-
Updated
Jul 27, 2021 - GDScript
-
Updated
Jul 27, 2021 - C++
More card backs
Currently the game comes with one card back. I'd like to have more options. In fact I'd like this to be one of the easiest things to contribute, without necessarily needing heavy coding experience.
All that is needed to contribute a new card back is to create a new scene which is a panel and modify its contents to your hearts content. The scene will be instanced on its own as the card back so i
-
Updated
Apr 27, 2021 - GDScript
-
Updated
Sep 13, 2019 - Go
-
Updated
Sep 5, 2020 - GLSL
-
Updated
Jul 2, 2021 - GDScript
-
Updated
May 13, 2020 - GDScript
Created by Juan Linietsky and Ariel Manzur
- Organization
- godotengine
- Website
- godotengine.org
- Wikipedia
- Wikipedia



in order to not overlap with the new patch name location text