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github.com
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godotengine
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godot
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Sponsor godotengine/godot
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Make invisible
SplitContainer
nodes correctly calculate the minimal size of its children
bug
cherrypick:3.x
topic:gui
#50089 opened
Jul 2, 2021
by
YeldhamDev
•
Review required
4.0
Remove redundant explicit types in Godot Java code
cherrypick:3.x
enhancement
platform:android
topic:codestyle
#50087 opened
Jul 2, 2021
by
madmiraal
•
Approved
4.0
Improvements to Label's layout options
enhancement
topic:gui
#50086 opened
Jul 2, 2021
by
Geometror
•
Review required
4.0
7
Use StringBuilder instead StringBuffer in Godot Java code
cherrypick:3.x
enhancement
platform:android
topic:codestyle
#50085 opened
Jul 2, 2021
by
madmiraal
•
Approved
4.0
Fix raw use of parameterized Class
bug
cherrypick:3.x
platform:android
topic:codestyle
#50083 opened
Jul 2, 2021
by
madmiraal
•
Approved
Add compatibility with old mesh formats
enhancement
topic:3d
topic:core
#50080 opened
Jul 2, 2021
by
reduz
•
Review required
4.0
2
Add numpad emulation in 3D viewport
cherrypick:3.x
enhancement
topic:3d
topic:editor
usability
#50070 opened
Jul 2, 2021
by
timothyqiu
•
Review required
4.0
Rename PointLight2D to SpriteLight2D
breaks compat
enhancement
topic:codestyle
#50067 opened
Jul 2, 2021
by
LightningAA
•
Review required
4.0
Rename OmniLight3D to PointLight3D
breaks compat
enhancement
topic:codestyle
#50066 opened
Jul 2, 2021
by
LightningAA
•
Review required
4.0
Make move_and_slide collision detection more accurate
bug
topic:physics
#50063 opened
Jul 1, 2021
by
pouleyKetchoupp
•
Review required
4.0
2
Fix 'in' operator to check if an object member exists
bug
crash
regression
topic:gdscript
#50056 opened
Jul 1, 2021
by
Blackiris
•
Approved
4.0
1
1
Implement CurveTexture3D
enhancement
topic:core
#50054 opened
Jul 1, 2021
by
reduz
•
Review required
4.0
3
Remove unused code related to Travis CI
cherrypick:3.x
enhancement
topic:buildsystem
topic:core
#50048 opened
Jul 1, 2021
by
Calinou
•
Review required
4.0
2
Renamed
Vector3.BACK
to
BACKWARD
breaks compat
enhancement
topic:core
#50047 opened
Jul 1, 2021
by
Chaosus
•
Review required
4.0
Allow using the 3D editor's View menu while previewing a camera
cherrypick:3.x
enhancement
topic:3d
topic:editor
usability
#50046 opened
Jul 1, 2021
by
Calinou
•
Review required
4.0
Make the code for units for the editor inspector more generic
enhancement
topic:editor
#50042 opened
Jul 1, 2021
by
aaronfranke
•
Review required
4.0
13
Fixes the wrong String type showing up in the MSVC debugger
bug
platform:windows
topic:core
#50025 opened
Jun 30, 2021
by
lyuma
•
Review required
4.0
4
Fixes for importing physics from the editor.
bug
topic:3d
topic:import
#50023 opened
Jun 30, 2021
by
fire
•
Draft
4.0
1
Support bone animation and bone attachment export
enhancement
topic:3d
topic:export
#50019 opened
Jun 30, 2021
by
fire
•
Draft
4.0
1
Improve cursor placement when clicking on text in LineEdit (3.x)
enhancement
needs testing
topic:gui
usability
#50001 opened
Jun 29, 2021
by
Calinou
•
Review required
3.4
Added a shader warning about unused local variable
enhancement
topic:editor
topic:shaders
#49996 opened
Jun 29, 2021
by
Chaosus
•
Review required
4.0
[3.x] Allow reading shaders from
.gdshader
files
cherrypick:3.3
enhancement
topic:shaders
#49983 opened
Jun 29, 2021
by
aaronfranke
•
Review required
3.4
Proof-of-concept for Physics.simulate() for discussion purposes
enhancement
topic:physics
#49976 opened
Jun 28, 2021
by
dsnopek
•
Draft
3.4
Add a project setting to control the minimum ReflectionProbe roughness
enhancement
topic:3d
topic:rendering
#49972 opened
Jun 28, 2021
by
Calinou
•
Review required
3.4
2
Print a warning for Viewports that have 2D usage and HDR enabled
enhancement
topic:core
topic:editor
usability
#49967 opened
Jun 28, 2021
by
Calinou
•
Review required
3.4
3
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