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The Wayback Machine - https://web.archive.org/web/20210517013746/https://github.com/topics/cities-skylines
Here are
58 public repositories
matching this topic...
Source code for the Cities: Skylines Multiplayer mod (CSM)
Cities: Skylines Traffic Manager: President Edition
A mod for the Cities: Skylines game. Adjusts the time flow and the citizens behavior to make them more real.
Integrated Web Server for Cities: Skylines
A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.
Mod for Cities:Skylines. Tool to remove or add traffic lights at intersections.
A simple tool to extract files from the .crp file format for Cities: Skylines.
Updated
Aug 11, 2019
Python
Import Open Street Maps to Cities: Skylines
Automatic bulldozer for abandoned buildings in Cities: Skylines. Works with Sunset Harbor DLC
The second iteration of Rush Hour for the next Cities Skylines expansion.
A mod for the Cities: Skylines game. Shows the origin buildings where the citizens are moving from.
This mod allows players to upgrade and reverse quays in Cities: Skylines.
Japanese language mod for Cities: Skylines
"AutoLineColor Redux": A Cities Skylines Mod to automatically color and name your lines
A simple mod for Cities: Skylines that allows you to enable/disable Noise, Ground, and Water pollution.
(INACTIVE) Modding resources for cities skylines
Choose any building AI in the Asset Editor
A heightmap generator for Cities: Skylines
Updated
Apr 8, 2021
JavaScript
Fundamental support mod for hardcore sandbox builders & streamers (Cities: Skylines mod)
Buses skip stops whenever possible.
Friendly wrapper for the built in logger in the game Cities Skylines
Easily Dump Networks in the Road Editor
A mod for Cities: Skylines which helps repair numerous issues relating to workshop subscriptions.
Sketch of a mod for Cities: Skylines
Simple mod for Cities: Skylines
Terminates game executable immediately when returning to desktop
Discord BOT for Steam Workshop modders
Updated
Sep 19, 2018
Ruby
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