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Line2 mesh clipped when starting point is outside camera view on three.js version 118 and up
#22020
opened Jun 18, 2021 by
GarrettCannon
Antialiasing has artifacts when logarithmic depth buffer is enabled
#22017
opened Jun 18, 2021 by
asbjornlystrup
GLTFLoader: Support InstancedMesh / 'EXT_mesh_gpu_instancing'
Enhancement
Loaders
#21937
opened Jun 1, 2021 by
felixmariotto
readRenderTargetPixels provides semantically incorrect behavior
Design
#21934
opened Jun 1, 2021 by
jceipek
Should WebGLMultipleRenderTargets extend WebGLMultipleRenderTarget?
Design
#21930
opened May 31, 2021 by
joshuaellis
USDZExporter only exports either channel factor or texture in materials
Enhancement
#21928
opened May 31, 2021 by
optimus007
Should lightmaps be effected by physicallyCorrectLights? (they are currently)
Question
#21912
opened May 28, 2021 by
netpro2k
MeshPhysicalMaterial: .clearcoat -> .clearcoatIntensity
Suggestion
#21877
opened May 22, 2021 by
WestLangley
Using TransformControls to move an object along the axis, the path is not correct
Needs Investigation
#21840
opened May 17, 2021 by
superajia
AudioLoader#loadAsync() cannot catch error as decoding audio wrong
Needs Investigation
#21754
opened Apr 30, 2021 by
DRL9
THREE.CSS3DRenderer does not respect THREE.PerspectiveCamera.setViewOffset
Enhancement
Needs Investigation
#21723
opened Apr 26, 2021 by
marciot
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Updated in the last three days: updated:>2021-06-17.

