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Contribution activity
June 2021
Created 42 commits in 3 repositories
Created 1 repository
- mrdoob/hicetnunc JavaScript
Created a pull request in mrdoob/three.js that received 15 comments
GLTFLoader: Return null when failing to load textures
Description
GLTFLoader currently fails to load a model when it's unable to load its textures.
I think it's friendlier to load the model whenever po…
+5
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15
comments
Opened 13 other pull requests in 2 repositories
mrdoob/three.js
2
open
9
merged
1
closed
- ObjectLoader: Replaced parse() with parseAsync()
- Editor: Store background in IndexedDB
- Editor: Added equirect option to environment
- WebGLCapabilities: Use mediump by default
- Editor: Removed export precision setting
- Editor: Added vertex colors support to draco export
- GLTFLoader: Use Texture instead of CanvasTexture for ImageBitmaps
- Examples: Simplified webgl_materials_physical_transmission
- ShaderChunk: Removed DOUBLE_SIDED code
- WebGLRenderer: Render transparent doublesided in two calls
- WebXRManager: Decompose cameraVR.matrixWorld
- Updated puppeteer to 10.0.0
hicetnunc2000/hicetnunc
1
merged
Reviewed 14 pull requests in 2 repositories
mrdoob/three.js 12 pull requests
- ObjectLoader: Replaced parse() with parseAsync()
- Editor: Store background in IndexedDB
- New Arcball controls
- PCD Loader Example: Clean up
- Use clamped material.emissiveIntensity at GLTF export
- TrackballControls: Fully migrate to pointer events.
- OrbitControls: Fully migrate to pointer events.
- Improve MeshPhysicalMaterial transmission support Part2
- enable zstddec decode in web worker in KTX2Loader
- Examples: Simplified webgl_materials_physical_transmission
- NRRDLoader handling of coronal and sagittal oriented scans.
- examples: fix dark theme on empty location hash

