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Commands can't insert components to spawned entities if injected via a SystemParam
bug
ecs
#1896
opened Apr 12, 2021 by
concave-sphere
promote usage of logs rather than printing to stdout
code-quality
documentation
examples
#1895
opened Apr 12, 2021 by
mockersf
View all resources with World.resources()
ecs
enhancement
#1891
opened Apr 12, 2021 by
alice-i-cecile
Incorrect text rasterization with non-pixel-sized units
bug
rendering
ui
#1890
opened Apr 11, 2021 by
janikrabe
Add information on releasing Bevy games
documentation
good first issue
#1885
opened Apr 11, 2021 by
alice-i-cecile
Panic when minimizing a window (Handling wgpu errors as fatal by default)
crash
duplicate
windowing
#1882
opened Apr 11, 2021 by
simensgreen
Deriving
Bundle fails for nested bundles with generic parameters
bug
ecs
#1873
opened Apr 10, 2021 by
concave-sphere
Ambiguity checker emits a lot of warnings with default plugins
ecs
usability
#1868
opened Apr 10, 2021 by
jDomantas
State can't be used in two stages at once (even with
get_driver)
bug
core
ecs
#1865
opened Apr 10, 2021 by
concave-sphere
Shader to directly render to screen pixels
enhancement
rendering
#1856
opened Apr 8, 2021 by
alice-i-cecile
Add marker components for different camera types
core
good first issue
usability
#1854
opened Apr 8, 2021 by
alice-i-cecile
Add system sets for startup stages
bug
ecs
good first issue
usability
#1852
opened Apr 8, 2021 by
TehPers
Infinite loop if states are inserted as Resources
core
documentation
usability
user-error
#1847
opened Apr 7, 2021 by
concave-sphere
Better error messages when Resources can't be found
ecs
usability
#1846
opened Apr 7, 2021 by
concave-sphere
Unable to use bevy_reflect derive macros when re-exported
bug
code-quality
core
#1844
opened Apr 7, 2021 by
TehPers
Setting Run Criteria for State-based System Set Overwrites System Set State Run Critera
bug
ecs
user-error
#1839
opened Apr 7, 2021 by
zicklag
Confusing error message if using
ResMut with a non-Component type
bug
ecs
usability
#1838
opened Apr 7, 2021 by
concave-sphere
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