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Jun 9, 2021 - JavaScript
simulation
Here are 6,811 public repositories matching this topic...
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Use case: In https://www.reddit.com/r/Seattle/comments/nlprut/biking_hills_map/, it would've been nice to toss &layer=steep_streets in the URL.
Any other shortcuts missing and likely useful? Maybe info panels too -- &info=b47, with the value using https://github.com/a-b-street/abstreet/blob/9fc79b1089dbe8ff8a881325f9e3a4f4c30c1e8f/game/src/common/warp.rs#L165
Code pointers:
- `URLManage
Version of OpenTTD
1.11.2
Expected result
When autosave/netsave.sav would be overwritten, the savegame instead gets written to autosave/netsave2.sav, then autosave/netsave3.sav, and so on and so forth. At a certain point, the numbering wraps around back to 1 in order to prevent the autosave/netsave#.sav from taking up too much storage space.
Actual result
When `autosave/n
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Describe the Bug
When creating an new world, and adding the default C or MATLAB controller using the Wizard "New Robot Controller", timestep (=64) don't match with the new created world (=32).
A better way to do is like in others default controller (C++, Python, Java) to use getBasicTimeStep .
I've no way to test for MATLAB a modification, so I let someone take it in charge.
What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
- separate scenario (route file) generation from traci content
- rename the elements (traffic light, detector) such that their function becomes clearer and not everything has the name "0"
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just to avoid problems some people may have if they haven't ran the format check script before updating localizations.
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We currently use a macro for writing down a money amount as a literal. We should move to a more modern C++ representation with a user defined literal like the below:
Go through the codebase and replace all MONEY macro uses with the equivalent version. You m