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Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.

  • Updated Apr 27, 2021
  • C
drgomesp
drgomesp commented Mar 23, 2021

We need to support rendering of all kinds of character sprites, considering initially - but not limited to - the following requirements:

  • Body
  • Head and rest of sprites
  • Character actions (idle, sit, walk, attack, etc) and their animations
  • Directions

The current implementation in the examples shows a very naive way of rendering character sprites and how primitive they

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