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webgl

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TJPovey
TJPovey commented Mar 4, 2021

When camera.roll = 0, the camera.changed event doesn't fire when changes only occur to the heading. e.g. if the user is looking down and rotates the camera. This causes issues with our compass not updating.

Sandcastle example:

Try the rotate buttons in the sandcastle below, you'll see that the camera.changed event is fired only when the roll =/= 0:
[Sandcastle](https://sandcastle.cesium.com

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