
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
Required skills: Cython
Difficulty: Medium
SMX is the graphics storage format in AoE2:DE. We export these files to PNG in the converter.
Because of the different storage formats and layers, the
process_drawing_cmdsfunction exists 3 times in smp.pyx, and 5 times in smx.pyx, both inopenage/convert/value_object/read/media/.We can use one generic function (one for
smp, one forsmx) that can handle all of the features at once.We can do that using templates in Cython, called "fused functions".
Here's an example how it works in principle.
rolffunction is saved two times - once forvariant_1and once forvariant_2. And it won't have anyifin its body then.if CompressionVariant islines behave likeif constexprinside a templated entity.We defined multiple variants of
process_drawing_cmdsto avoid a lot of branches (ifs) in the codepath, since this function is called more than a million times during the conversion process.You can test your changes with the singlefile media converter.
Further reading:
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