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MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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If the issue concerns an operator that grab geodata from an external web service (Basemaps, OSM, SRTM), then it can be a network
Shared WebGL context
maptalks's version and what browser you use?
v0.43.0, chrome
Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element
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We are using Mapbox gl js with react and nextjs.
After adding these markers to the map, on a zoom event, we are seeing this error:
Unhandled Runtime Error
TypeError: Cannot read property 'transform' of undefined
Call Stack
na._onOcclusionTimer
it is not a breaking error, everything is running smoothly, but we still get that error, and this error is not caught by the map.on('error') handle