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Open Source

Open source is a term denoting that a product includes permission to use its source code, design documents, or content. It most commonly refers to the open source model, in which open source software or other products are released under an open source license as part of the open source-software movement. Use of the term originated with software, but has expanded beyond the software sector to cover other open content and forms of open collaboration.

Here are 6,744 public repositories matching this topic...

docusaurus
Kap
server
putt1ck
putt1ck commented Feb 22, 2021
  1. Create office type file, make changes
  2. in file details, goto versions tab and click download arrow to see a previous version
  3. file opens in OnlyOffice instead of downloading

While this still gets access to the file, it is not the old version as it has been ingested by OnlyOffice; where the file (for example) is originally in Open Document Format, there's no way to get the actual previ

SwifterSwift
LucianoPAlmeida
LucianoPAlmeida commented Jan 30, 2021

Is your feature request related to a problem? Please describe.
CI workflow still uses Xcode 11.7 https://github.com/SwifterSwift/SwifterSwift/blob/master/.github/workflows/CI.yml

Describe the solution you'd like
We should update both CI to use the latest available Xcode.
Together all project things that needs updating also.

Describe alternatives you've considered
A clear and

brian8267
brian8267 commented Feb 21, 2021

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'map engine test'
  2. Press the key 'n' until you get to Tristam.
  3. Wait about 3 seconds '....'
  4. See the fire effects that are on the ground stop animating. This same problem seems to occur on all maps but it's easiest to find in Tristam.

**Expected beha

bevy
jtran
jtran commented Feb 21, 2021

Bevy version

v0.4.0

Operating system & version

macOS 10.15.7

What you did

use bevy::prelude::*;

fn main() {
    App::build()
        .add_plugins(DefaultPlugins)
        .add_startup_system(setup.system())
        .run();
}

fn setup(commands: &mut Commands, asset_server: Res<AssetServer>) {
    commands
        .spawn(CameraUiBundle::default())
   
sourcegraph