#
glfw
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
android
game
c-plus-plus
ios
gamedev
webgl
cmake
opengl
graphics-engine
game-engine
graphics
sdl
vulkan
c-plus-plus-11
glfw
webassembly
emscripten
c-plus-plus-14
3d
magnum
-
Updated
Jan 2, 2021 - C++
Console-based GLSL Sandbox for 2D/3D shaders shaders
c
linux
console
raspberry-pi
c-plus-plus
osx
shaders
geometry
raspberrypi
glfw
glsl
texture
opengl-es
uniform
fragment-shader
vertex-shaders
glslviewer
-
Updated
Aug 17, 2020 - C
Lighthouse 2 framework for real-time ray tracing
gamedev
real-time
opengl
game-engine
gpu
rendering
glfw
cuda
render
raytracer
rendering-engine
gltf
rtx
optix
path-tracing
cuda-opengl
denoising
gltf-viewer
svgf
rendersystem
-
Updated
Dec 17, 2020 - C++
The high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
opengl
csharp
native
graphics
vulkan
opencl
glfw
game-development
openal
scientific-visualization
silk
graphics-library
hacktoberfest
3d
ultz
-
Updated
Jan 3, 2021 - C#
OpenGL/Vulkan Java 3D Engine
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Updated
Dec 31, 2020 - Java
kivutar
commented
Sep 8, 2020
KenSuenobu
commented
Jan 26, 2020
Change all Widgets so they use the inverse color selected state, if applicable.
🤸🏾♀️👗 开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
gamedev
webgl
opengl
graphics-engine
cross-platform
game-engine
glfw
modern-cpp
emscripten
graphics-programming
opengl-es
ecs-framework
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Updated
Nov 10, 2020 - C++
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
open-source
c-plus-plus
gamedev
opengl
materials
game-engine
graphics
engine
rendering
glfw
imgui
multithreading
procedural
graphics-programming
pbr
3d
physically-based-rendering
anisotropy
iridescence
clear-coat
-
Updated
Apr 19, 2019 - C++
A new octree game engine using modern C++ and Vulkan API (exclusively)
api
c-plus-plus
gamedev
cmake
graphics-engine
game-engine
graphics
discord
vulkan
glfw
renderer
c-plus-plus-17
vulkan-api
inexor
gltf2
vulkan-engine
gltf2-loader
framegraph
vulkan-renderer
vulkan-tutorials
-
Updated
Jan 2, 2021 - C++
Hardware accelerated, Nintendo Switch inspired UI library for PC and Nintendo Switch
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Updated
Nov 24, 2020 - C++
Vulkan API crossplatform demos in Go
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Updated
Sep 12, 2020 - Go
A 3D physics engine
opengl
cpp
simulation
graphics
linker
engine
rendering
physics
glfw
preprocessor
shader
physics-engine
rendering-3d-graphics
glew
3d-physics-engine
-
Updated
Jan 1, 2021 - C++
A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
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Updated
Mar 26, 2018 - HTML
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As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.