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game-server
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User Story
If a large download fails using curl it does not cause a fatal error instead it simply carries on.
Basic info
- Command: Install
Further Information
It is worth checking how all downloads handle when failing to ensure they cause a fatal exit.
To Reproduce
Use a game server that is non-steam and cause the download to fail
Expected behaviour
Background (please complete the following information):
- Panel or Daemon: Panel
- Version of Panel/Daemon: 1.1.3
- Server's OS: Ubuntu 20.04
- Your Computer's OS & Browser: Windows 10, Chrome
Describe the bug
Users with a + in their email cannot reset their password. They can request to reset their password and will receive a password link to reset it. However, clicking on that p
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Currently we have deSpawnRange and deSpawnRadius at config.lua, but they have no description at all, so new users (even old users like me) will have a hard time figuring out what they do...
Also we need to add a new config so the user can chose if he wants the creature to disappear (poff) or to be teleported back to its spawn when it reaches deSpawnRadius value, currently we only telepo
There are several situations where users need to be kicked offline
For example
1: Login from other clients
2: The administrator thinks the user's account is abnormal
3: The server side needs urgent maintenance
And so on
At this time, the Kick method should carry a specific description, so that the client can make different prompts for different kick types
session.go
`
// Kick kicks th
E2E tests are flaky
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Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
ExternalDNS is not referenced as the address of the game server.
https://github.com/googleforgames/agones/blob/v1.10.0/pkg/gameservers/gameservers.go#L42-L57
In a situation where the game server is located in an IPv4 network and the