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BitmapText from atlas doesn't display properly with canvas renderer
#5545
opened Feb 5, 2021 by
vforsh
Destroying a DOM element from within its event handler results in loss of inputs for game elements
๐ Browser Bug
#5538
opened Jan 31, 2021 by
jreineke
Can't move container from container to scene without resetting displayList.
#5535
opened Jan 29, 2021 by
malahaas
confusing behavior when resizing Rectangle gameobject after setOrigin()
๐น๏ธ Game Object
#5527
opened Jan 25, 2021 by
rattias
Logic for `TilemapLayer.skipCull` seems to be backwards.
๐บ๏ธ Tilemap
#5524
opened Jan 24, 2021 by
veleek
Error stopping a scene: cannot read property 'destroy' of undefined
๐ผ๏ธ Scene
#5520
opened Jan 23, 2021 by
schontz
Adding Matter image to container breaks image position
๐ฆ Container
#5518
opened Jan 22, 2021 by
jorbascrumps
Minified version of Phaser 3.52.0 causing error on Safari
๐ฉโ๐ป Code example needed
#5511
opened Jan 18, 2021 by
KovacicB
RenderTexture.draw with tint: red/blue values inverted
๐ฎ Renderer (WebGL)
#5509
opened Jan 16, 2021 by
anthonygood
Input.alwaysEnabled does not work when a interactive game object is below it
โจ๏ธ Input
#5507
opened Jan 15, 2021 by
EmilSV
`Phaser.GameObjectsFactory.existing` does not recognize `Phaser.GameObjects.Group` in Typescript
๐ TypeScript Bug
#5496
opened Jan 10, 2021 by
AkshatM
Spine Game object above an ellipse in the displayList makes every sprite blue
๐ Spine
#5493
opened Jan 8, 2021 by
EmilSV
bad performance of fillRoundedRect
๐คทโโ๏ธ More info needed
#5491
opened Jan 8, 2021 by
kaktus42
[Docs] Wrong description for generateFrameNumbers (?)
๐ Docs
#5484
opened Jan 3, 2021 by
kaktus42
TilemapLayer weightedRandomize does not use the default RNG
๐ Feature Request
๐บ๏ธ Tilemap
#5481
opened Dec 30, 2020 by
StevenDepa
Framebuffer status: Incomplete Attachment when changing display style
๐ฎ Renderer (WebGL)
#5478
opened Dec 28, 2020 by
venarius
SpinePlugin throws error while unloading and restart game
๐ Spine
#5477
opened Dec 28, 2020 by
ayamomiji
When using the light2d pipeline, setDepth breaks the texture.
๐ก Lights
๐ฎ Renderer (WebGL)
#5476
opened Dec 28, 2020 by
izure1
API for interacting with MatterBodyTiles created from convertTilemapLayer
๐ Feature Request
#5473
opened Dec 28, 2020 by
ygongdev
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Updated in the last three days: updated:>2021-02-02.

