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roguelike
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This is related to #226, but at a lower level, improving the building blocks for widgets.
What is the current behavior?
When you are on top of an NPC and want to trade/shop/bank with them. The popup screen will not popup UNTIL you move and FINISH its progress.
**If the current behavior is a bug, please provide
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Would be very effective against regenerating foes (then we can add and/or improve foes that are very weak, but regenerate and possibly avoid melee to be safe from big hits that they can't regenerate against). Can be a throwing weapon, because swapping it in and out as a melee weapon worth it only for regenerating foes could be too tiring.
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Jul 13, 2020 - C#
Documentation
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Dec 22, 2014 - JavaScript
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Jan 5, 2019 - OCaml
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When creating a box add the ability to give alignment to the title, if a title is given.
Currently, the title appears in the top left, let us use that as the default alignment option.
Alignment options for the title should include: