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ray
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Modin: Speed up your Pandas workflows by changing a single line of code
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Dec 20, 2020 - Python
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
webgl
threejs
global-illumination
path-tracer
realtime
path
tracing
raytracing
tracer
ray
pathtracing
three-js
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Dec 18, 2020 - JavaScript
LuxCore source repository
visualization
opencl
ray-tracer
cuda
raytracer
raytracing
gpu-computing
ray
ray-tracing
3d-graphics
rtx
optix
pathtracer
path-tracing
bidirectional-path-tracing
luxrender
luxcorerender
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Dec 19, 2020 - C++
CGA 3D 计算几何算法库 | 3D Compute Geometry Algorithm Library webgl three.js babylon.js等任何库都可以使用
javascript
segment
webgl
threejs
typescript
js
plane
geometry
graphics
geospatial
sphere
triangle
gis
cgal
ts
ray
cga
capsule
libarary
computional-geometry-algorithm
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Dec 10, 2020 - JavaScript
Framework for Multi-Agent Deep Reinforcement Learning in Poker
framework
research
reinforcement-learning
poker
deep-learning
reinforcement-learning-algorithms
ray
gym-environment
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Jul 4, 2020 - Python
Distributed Keras Engine, Make Keras faster with only one line of code.
python
distributed-systems
machine-learning
deep-neural-networks
deep-learning
neural-network
tensorflow
parallel-computing
keras
distributed
ray
keras-models
keras-classification-models
keras-neural-networks
tensorflow-models
keras-tensorflow
data-parallelism
distributed-deep-learning
distributed-keras-engine
plaidml
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Oct 3, 2019 - Python
A basic Ray Tracer that exploits numpy arrays and functions to work fast.
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Oct 16, 2020 - Python
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Oct 23, 2020 - Python
A framework for easy prototyping of distributed reinforcement learning algorithms
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Dec 8, 2020 - Python
Additions to C functional. (Containers, strings operations, memory operations, sockets, threads, etc...)
c
socket
list
cryptography
encryption
dictionary
buffer
array
bytes
lib
hash
linkedlist
decryption
ray
pray
navive
winapi-posix
std
threads
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Jan 26, 2017 - C
Multi & Single Agent Reinforcement Learning for Traffic Signal Control Problem
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Sep 6, 2019 - Python
A custom MARL (multi-agent reinforcement learning) environment where multiple agents trade against one another (self-play) in a zero-sum continuous double auction. Ray [RLlib] is used for training.
lstm
quantitative-finance
ray
limit-order-book
quantitative-trading
financial-engineering
market-microstructure
zero-sum
high-frequency-trading
gym-environment
ppo
self-play
double-auction
multi-agent-reinforcement-learning
rllib
marl
n-player
zero-sum-games
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Nov 13, 2020 - Jupyter Notebook
Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an ofPrimitive, an ofPolyline an with an ofMesh.
plane
openframeworks
addon
intersection
ray
raycasting
intersection-point
2d-ray
intersection-methods
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Jun 2, 2020 - Makefile
Hyperparameter search for AllenNLP - powered by Ray TUNE
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Oct 7, 2019 - Python
Deadline-based hyperparameter tuning on RayTune.
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Jan 16, 2020 - Python
Framework for playing around with rendering libraries in Rust
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Dec 17, 2020 - RenderScript
An easy way to use multi-GPUs to calculate multi-dimensional integration
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Nov 18, 2020 - Python
training
machine-learning
natural-language-processing
distributed-computing
spacy
ray
parallel-training
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Oct 8, 2020 - Python
unity vr input
canvas
proof-of-concept
unity
vr
unity3d
steamvr
pointer
manipulator
unity3d-plugin
interaction
ray
parabola
unity-vr
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Jun 24, 2017 - C#
Open
Create .rpm package
icaropires
opened
Sep 18, 2020
Open
Create .deb package
Open
Create docker files
This is a sample code based on Ray Wenderlich tutorial for operation which improved it’s code to a better and more understandable code.
swift
async
images
advanced
nsoperation
tableview
load
ray
raywenderlich
wenderlich
ray-wenderlich-tutorial
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Jan 26, 2018 - Swift
Reinforcement learning with musculoskeletal models
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Dec 31, 2018 - Python
Math library for JavaScript 2D/3D graphics rendering.
javascript
library
js
math
graphics
rendering
distance
vector
matrix
intersection
ray
3d
2d
calulation
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Nov 30, 2020 - JavaScript
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Currently, most of the linters we run on CI are controlled by command line arguments in https://github.com/ray-project/ray/blob/master/ci/travis/format.sh
Python supports things like
setup.cfgortox.inias a general config file for its many linters. It'd be nice to use them.#12800 is a band-aid that fixes it, partially, for
flake8specifically, but is generally the right idea. It'd b