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physics-simulation
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Exchange a package that is marked as deprecated.
Seen in CI as warning in the apt install step with CUDA 10.1.243.
To Do:
- double check this works with CUDA 9.2 (current docker image; check minimal version constraint for Nvidia NGC) or...
- update Docker image to newer CUDA
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It would be helpful to add a tutorial explaining how to run things in parallel (mpirun etc). There are some users who are not familiar with mpi (see #173 ) and it is useful to explain the basic steps to do this.
Benchmarks?
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The boosted-frame example script (in the documentation) uses the direct laser injection.
However, when modifying parameters, users can easily be in a situation where the laser does not fit in the box.
For this reason, it might be better to use the laser antenna in the default example.
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This issue is a roadmap for Molly.jl development. Feel free to discuss things here or submit a PR. Bear in mind that significant refactoring will probably occur as the package develops.
Low hanging fruit
Want to get involved? These issues might be the place to start:
- Speedups to the code. Both on the level of individual functions and the overall algorithm. [Getting there]
- Look over
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AVX-512
For QEngineCPU, we support the 256 bit width AVX extension for double precision builds, SSE 1.0 for float builds, and the option to completely remove intrinsics for systems that lack them. It would be nice to make good use of 512 bit width AVX instructions.
This is by no means a high priority, but it's something I want to track. Single qubit operations at float precision don't need this, for
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Would it be possible to add the Origin Rebase feature that is built into Physx 4.x and up into Echo?
This would enable larger worlds to be made without floating point precision errors. Here is an example of what can happen if you are too far away from origin. https://gyazo.com/a96db2d1a4ef8ff8935d2054597e151b
It would be nice if we could enable it in project settings and it was just part of