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💭
"Everything changes. So, why don't you cherish every moment?"
💭
"Everything changes. So, why don't you cherish every moment?"

Highlights

Organizations

@EpicGames @NVIDIAGameWorks @AutodeskGames @HandmadeHero @CppKorea

Sponsoring

@Reputeless
utilForever/README.md

Chris Ohk -- @utilForever

👋 Hi! Welcome to my Github profile!

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Github Followers

utilForever's github stats

🔭 I’m currently working on

  • Nexon Korea since Sep 2015
  • Microsoft Developer Technologies MVP since Jul 2015

🌱 I’m currently learning

  • Modern C++ (Currently, C++20)
  • Rust, Julia, Python, TypeScript
  • TensorFlow, PyTorch
  • Flutter
  • Reinforcement Learning
  • Game Physics
  • Computer Graphics
  • Fluid Simulation
  • Natural Language Processing

👯 I’m looking to collaborate on

Pinned

  1. Roadmap to becoming a game developer in 2020

    2.4k 278

  2. A curated list of Modern C++ articles, examples, tutorials, frameworks, libraries, and shiny things.

    C++ 263 33

  3. Hearthstone simulator using C++ with some reinforcement learning

    C++ 473 68

  4. Baba Is You simulator using C++ with some reinforcement learning

    Python 66 4

  5. Voxel-based fluid simulation engine for computer games

    C++ 135 17

  6. Re-implementation of CubbyFlow in Rust

    Rust 17 1

4,220 contributions in the last year

Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri
Activity overview
Contributed to utilForever/RosettaStone, utilForever/CubbyFlow, utilForever/baba-is-auto and 5 other repositories
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Contribution activity

November 1, 2020

utilForever has no activity yet for this period.

October 2020

Created a pull request in utilForever/RosettaStone that received 3 comments

Change default branch to 'main' and replace various CIs with Github Actions

This revision includes: Change the name of default branch to 'main' (#519) Replace various CIs with Github Actions (#520) Update the version of 'p…

+13,835 −9,469 3 comments

Created an issue in utilForever/game-developer-roadmap that received 1 comment

About the renewal

Hello, everyone! First, I'm so sorry because of no updates. I'm very busy now by implementing some open source projects such as RosettaStone and Cu…

1 comment
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