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Nov 9, 2020
games
Here are 3,444 public repositories matching this topic...
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Dec 7, 2020
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Dec 6, 2020 - C++
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Type of Issues (Enhancement, Error, Bug, Question)
Bug:
- Initialize Window
- Show it (
window.Read()) - Run
window.Disable() - The whole desktop environment freezes, nothing is clickable anymore
- Change to tty terminal and kill application
- Things are normal again
Operating System
Ubuntu 16.04 LTS 64 bit
Python version
Python 3.5.2
PySi
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Dec 7, 2020 - Haskell
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Dec 5, 2020 - CMake
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Dec 4, 2020 - C#
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Nov 8, 2020 - Python
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Dec 7, 2020 - C++
Describe the bug
If startOnHeadless is true it start a server even if one has already started. This is because it runs in start so is later than other code that runs in awake.
Expected behavior
NetworkManager should check if Server is active (or is in offlinemode) before calling StartServer
Describe the feature you'd like
When saving a game, you should get a suggested savegame mentioning Campign-or-Skirmish, map name, opponent-count-if-skirmish, cheating-enabled-or-not
Describe why do you think it is needed
Coming up with a good name gets tedious.
Add a filter to select a subset of threads.
Use SearchBox control with DelayedTextChanged event.
Hide all of the threads on the Timeline not containing specified string (should be case-insensitive).
Use space next to the Header row on the Timelne for the search box.
Code in: ThreadView.xaml.cs
https://codepo8.github.io/css-fork-on-github-ribbon/
Make it more obvious that people can contribute to this list via github. I think the current text-only link in the description is easy to skip over and miss.
SuperTux version: Newest nightly (began around when the DIscord RPC was implemented)
System information: (details about your kernel, operating system, or distribution) Windows 10 (?)
Expected behavior
Upon installing, SuperTux should open as usual.
Actual behavior
SuperTux does not open and crashes upon startup, giving me the message: "Libcurl.dll was not found"
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Nov 2, 2020 - C++
From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.
I'm not sure what to do about `GetDefaultConfi
Context
There is a use case for creating a timer that has a variable duration. For example, if you wanted to randomly space events during a game.
Proposal
Add the ability to specify a range (min and max) of time and allow the timer to randomly choose a duration within that range.
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We currently only have file decoders in
d2fileformats. Most of theLoadfunctions take a byte slice as an argument, and parse the bytes into a struct for that file type. We need to be able to convert a struct instance back to a byte slice.