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Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
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UnityExporter
Home of the community maintained Unity exporter for Babylon.js
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Editor
Community managed visual editor for Babylon.js
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BabylonNative
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
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Assets
A place for public domain digital assets to use.
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Extensions
Extensions for Babylon.js
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Documentation
Babylon.js's documentation website
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BabylonReactNative
Build React Native applications with the power of Babylon Native
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Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
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bgfx.cmake
Forked from widberg/bgfx.cmakeIndependently maintained CMake build scripts for bgfx. Released under public domain.
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bgfx
Forked from bkaradzic/bgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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BlenderExporter
Exports From Blender to Babylon.JS in JSON / .babylon format
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Controls
Set of web controls using babylon.js and the GPU to render their content in a hardware accelerated way
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CDN
CDN repo for babylon.js files
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OldDocumentationSite Archived
Babylon.js documentation page
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webxrTypescriptDefinition
WebXR Typescript definition
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MeshesLibrary
Use this repo as a place to share your scenes and meshes
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SummerFestival
Source code for game tutorial written by capucat
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BabylonAR
Home of the Babylon.AR project
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CYOS
Create Your Own Shader
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Documentation-search-engine
Website used to store documentation search engine

Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
