February 5, 2021 – February 12, 2021
Overview
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1 Release published by 1 person
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v1.39.0
published
Feb 9, 2021
7 Pull requests merged by 4 people
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Stop playback of sounds on load if stop was called before load finished
#2851 merged
Feb 11, 2021 -
Remove deprecated method from outline effect
#2847 merged
Feb 10, 2021 -
Fixed URL to examples source
#2846 merged
Feb 10, 2021 -
Anim binder debug fix
#2843 merged
Feb 9, 2021 -
[Fix] Reverting increase to dilate filter count to avoid artefacts
#2842 merged
Feb 8, 2021 -
Animation curve path fix
#2840 merged
Feb 8, 2021 -
Renamed Mat3.transform to Mat3.transformVector
#2837 merged
Feb 5, 2021
5 Pull requests opened by 3 people
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AO Lightmaps denoising
#2838 opened
Feb 5, 2021 -
Fix extra shader variants appearing from materials that switch shading models
#2844 opened
Feb 9, 2021 -
Refactor of debug rendering private API
#2845 opened
Feb 9, 2021 -
Support for octahedral projection when projecting textures
#2849 opened
Feb 10, 2021 -
Keyboard - remove presses when window is blurred or becomes hidden
#2860 opened
Feb 11, 2021
4 Issues closed by 4 people
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cubemap-renderer.js - Trying to bind current color buffer as a texture
#2852 closed
Feb 10, 2021 -
Add arrow functions in whitelisted code in CONTRIBUTING.md
#2717 closed
Feb 8, 2021 -
Update CONTRIBUTING.md with new tested JS features
#2839 closed
Feb 6, 2021
10 Issues opened by 6 people
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RTL language - Brackets are not correct with LTR text is used
#2861 opened
Feb 11, 2021 -
Font outline thickness to be more than 1 support
#2859 opened
Feb 11, 2021 -
Font outline as gradient
#2858 opened
Feb 11, 2021 -
Font colour as a gradient
#2857 opened
Feb 11, 2021 -
Implement support for WEBGL_depth_texture extension
#2856 opened
Feb 11, 2021 -
app.keyboard.isPressed() remains true after switching Tab and coming back to same tab
#2855 opened
Feb 11, 2021 -
[events.js:60]: Uncaught ReferenceError: log is not defined
#2854 opened
Feb 11, 2021 -
Post process effect regression in 1.39.0
#2853 opened
Feb 10, 2021 -
Post processing behaviour is different with stacked cameras since 1.39.0
#2848 opened
Feb 10, 2021 -
Ammo is stored as part of the assets folder
#2841 opened
Feb 8, 2021
4 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Importing an .FBX with GLB enabled will not properly rename any included animation
#2817 commented on
Feb 9, 2021 • 3 new comments -
Lighting change when using batching/instancing
#2832 commented on
Feb 9, 2021 • 2 new comments -
Lighmapper fails when changing scenes
#2263 commented on
Feb 9, 2021 • 1 new comment -
Custom layers can't use any posteffects
#1639 commented on
Feb 11, 2021 • 0 new comments

