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Vulkan: `RenderingServer.texture_set_shrink_all_x2_on_set_data()` not reimplemented yet
topic:core
topic:rendering
#43276
opened Nov 2, 2020 by
Calinou
[Bug] Navigation2D on TileMap doesn't work with Half Offset (test scene included).
#43274
opened Nov 2, 2020 by
viksl
Linking Godot project in Xcode results in entire project folder in archives
bug
platform:ios
topic:editor
topic:porting
#43271
opened Nov 2, 2020 by
tommiemartin
AtlasTexture Region and Margin ignored for Line2D
bug
topic:core
#43268
opened Nov 1, 2020 by
nazjun
KinematicBody2D can fall through sloped one way polygons at certain points
bug
topic:physics
#43266
opened Nov 1, 2020 by
Rhathe
Image thumbnails in FileSystem distorted
bug
confirmed
topic:editor
#43257
opened Nov 1, 2020 by
awkr
LineEdit can not input Chinese Characters on iOS devices
bug
platform:ios
topic:input
#43256
opened Nov 1, 2020 by
alexzheng
The output port in Visual Script doesn't change accordingly to the set index option.
bug
topic:visualscript
#43254
opened Nov 1, 2020 by
kreaninw
GLES3 - Depth sorting problem with overlapping transparent textures
bug
confirmed
topic:rendering
#43253
opened Nov 1, 2020 by
kubajz22
The index option is not showing when using the preset getters in Visual Script.
bug
topic:visualscript
#43252
opened Nov 1, 2020 by
kreaninw
Softbody does not update collision behaviour when collision masks/layers are changed at runtime
bug
topic:physics
#43243
opened Oct 31, 2020 by
smix8
Editor inspector not updated on changing properties which use `LineEdit` for editing
bug
topic:editor
#43238
opened Oct 31, 2020 by
Xrayez
KinematicBody collision doesn't update when parent moves and Sync To Physics is enabled
bug
topic:physics
#43236
opened Oct 31, 2020 by
Ryhon0
Messed up Layout after loading a project
bug
needs testing
topic:editor
#43235
opened Oct 31, 2020 by
Daniel-da-Silva
Removing an active action event from InputMap leaves the action active indefinitely
bug
topic:input
#43232
opened Oct 31, 2020 by
fractilegames
Crash on startup on Debian Buster
bug
crash
platform:linuxbsd
topic:editor
topic:rendering
#43231
opened Oct 31, 2020 by
dark-penguin
Shader gets null matrix by default while the inspector shows it should be identity
bug
topic:rendering
topic:shaders
#43230
opened Oct 31, 2020 by
Zylann
A KinematicBody2D can push another KinematicBody2D through a moving one-way collision platform
bug
topic:physics
#43229
opened Oct 31, 2020 by
AttackButton
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