dimensions
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It came up in #41 that it would be nice to have functions like abs(), sqrt(), etc. implemented on $System<f64, U> (and friends) directly, and not just through traits, so that they could be called without the traits in scope.
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here's my Idea for a random mob spawn (Aggresive Mobs)
You could make it so that that mobs that already have a model ingame sometimes get re colored and have diffrent abilitaes or mixtures of abilites some mobs already have
An exemple of this could be a creeper who is purple and teleports to closetst player when in the sutible area for being seen and explodes.
but you could also make a wh
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quantity_pointshould be updated to mirror the latest changes toquantityand provide interoperability with other libraries (i.e.std::chrono::time_point).