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The Wayback Machine - https://web.archive.org/web/20200817000324/https://github.com/topics/grand-theft-auto
Here are
64 public repositories
matching this topic...
An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III
Manual Transmission for GTA V
A plugin for Grand Theft Auto V that generates a labeled LiDAR point cloud from the game environment.
🔫 Boilerplate for FiveM Roleplay servers. Save time and focus on your real project.
HTML5 Grand Theft Auto style Zombie Survival Game
Updated
Apr 27, 2017
JavaScript
Custom SA-MP mod for PC version of GTA San Andreas
New vehicle features for GTA San Andreas mods
Updated
Aug 7, 2020
JavaScript
An advanced police computer made for GTA V's popular LSPDFR modification.
👖 [FiveM Plugin] Clothing Shops and more!
GTA 5 Online (1.41) Menu (ped/cash dropper and more) [External]
SparkIV BY Ahmed605 & aru
Self driving car in GTAV with Deep Learning
Updated
Feb 25, 2018
Jupyter Notebook
Source code of C++ scripted modifications for GTA V
A Grand Theft Auto JavaScript hook
A FiveM loading screen remake of the GTA Online loading screen.
Grand Theft Auto map loader for Unity Engine
A port of my Custom Camera V mod, written in C++ (GTA V)
FiveM/ESX hacking mission/minigame with proper UNIX(-like) terminals! (WIP)
Project to recreate GTA Internet IRL
A working GPS for SA:MP (forked from
@DK22Pac plugin-sdk example)
A Blender Import/Export plugin for GTA 3D era models (DFF). Based on maxorator's plugin. Changes to the file are MIT Licensed.
Updated
Apr 9, 2018
Python
A custom vehicle camera system for Grand Theft Auto V
Embedding the Lua Engine in SA:MP via Detours
Discourage Users without Temspeak running when using SaltyChat
This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned
GTA IV Decompiled Mission Scripts
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