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Sign upHamster ball locomotion #1630
Hamster ball locomotion #1630
Comments
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If anyone else wants to try and implement it, then I'd suggest the easiest way would be to have a spherical collider surround the play area, and attach spring joints from the controllers to the rigidbody on the play area. they should just rotate the play area when pulled. |
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I've implemented this (Quite fun to use, btw). I plan to work on it a bit tomorrow to better comply with your coding standards. I also need to learn how to 'correctly' commit to the alpha branch. Is there a way you could assign this to me so another contributor doesn't double up on the work? |
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Doesn't look like I can assign you to the task, your name doesn't show up in the assignee list |
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You can only assign members of the repo AFAIK. A good workaround would be to just some labels and add one like |
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Thanks for trying! Progress report: https://youtu.be/7I4PzGR-ZR8 I plan to submit a pull request this evening. Thanks again for the help. |
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Let me know what's whack. Thanks! |
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Hey, are you guys still accepting contributions? I'd be happy to take a crack at this. |
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hi you may PR for v4 |

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The ability to move around by rolling a hamster ball
Like this: https://gfycat.com/OpulentExhaustedGoldenretriever
I'll try and contact the author on reddit: https://www.reddit.com/user/Reil