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dyanikoglu/README.md

Howdy 🤠

You can find my recent work on the pinned repositories below 👇, or check out my other work from the repositories tab above 👆

You can also access my Unreal Engine fork with various bug fixes, improvements and custom PhysX 4.1 & Nvidia Blast implementation (Unreal Engine source code access is required)

Lastly, you can follow Project Borealis to stay updated about the Half-Life project I have been contributing for a while. Also check out PBSync, an open source workspace synchronization tool designed by me, and actively used by the development team.

Pinned

  1. Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.25+

    C++ 93 20

  2. Crash Bandicoot: Timetwister is a remaked version of Crash Bandicoot 3: Warped's Tomb Wader level on Unreal Engine 4.25

    HTML 4

  3. Bullet Physics Injection for Source SDK 2013

    C++ 10 1

  4. VRChef is a Unity based cooking simulation game with lots of options available in the kitchen environment, with an advanced recipe system included.

    ShaderLab

  5. A 2d road crossing game developed with OpenGL on C++

    C#

  6. System for syncing Unreal Engine 4 git repositories

    Python 19 2

1,394 contributions in the last year

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Contribution activity

August 2020

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