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openvr
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engine-openvr-scene has the beginnings of a teleportation-style locomotion system. A long time ago, Valve and others discovered that fading to black before the teleport event minimizes locomotion-induced sickness. This will need to be integrated into the renderer as configurable post pass.
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I've hooked up OpenVRPose to attach a node to a VR controller. As long as OVRFirstPerson remains at 0,0,0 everything works as expected. I change the OVRFirstPerson translation and the node with OpenVRPose remains where it originally was (origin of 0,0,0).
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Which game or application is your request about?
Having trouble finding a specific game using revive menu in the headset.
Is your request related to a problem? Please describe.
I have around 220 apps and titles on the oculus store, so finding the game I want to play by scrolling through icons is very difficult.
It is made more difficult by the fact that I have to rely on the icons a