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qlearning-algorithm

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This project is about obstacle detection for autonomous self driven AI cars. We used Python 3 to implement this project. It uses Python3, Pygame, Pymunk, Keras and Theanos. It employes a Q-learning (unsupervised) algorithm to learn how to move an AI agent around in the environment (drive itself) without running into obstacles.

  • Updated Dec 9, 2019
  • Python

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