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godot3
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Volume slider bug
The volume slider in the settings should respect the starting volume.
Now if you start the game the slider is set to 0, but the volume is playing.
Naming Conventions
Hey.
Thanks for the library and open source access.
I have a minor issue, your naming conventions. It really triggers my programmer asperger if I see UpperCamelCase parameter names.
:(
Thanks
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Nice work! Here's a minor bug I ran into.
Environment
How to reproduce
Run the following code and pinch the screen.
Expected behavior
event.positionis always centeredEncountered behavior
event.positionis not centered but contains the la