-
Updated
Oct 3, 2020 - JavaScript
#
game-frameworks
Here are 31 public repositories matching this topic...
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
javascript
gamedev
webgl
canvas
phaser
game-development
phaserjs
html5-game-development
game-frameworks
facebook-instant-games
phaser-development
Rust library to create a Good Game Easily
-
Updated
Oct 3, 2020 - Rust
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
-
Updated
Oct 3, 2020 - C#
Your first K.I.S.S Unity 3D Framework.
redux
flux
ioc
framework
csharp
unity
dependency-injection
unity3d
unity-scripts
inversion-of-control
unirx
game-frameworks
zenject
frameworks
unity2d
unity3d-framework
uiframework
qframework
uframe
unidux
-
Updated
Oct 2, 2020 - C#
A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
react
game
webgl
game-engine
game-development
gamemaker
avg
visual-novel
adventure-game-engine
game-frameworks
visual-novel-engine
galgame
-
Updated
Jun 12, 2020 - JavaScript
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
-
Updated
Aug 14, 2020 - C#
17cupsofcoffee
commented
Dec 18, 2018
I'm not sure whether I plan on using anything as heavy duty as Specs for now, but it'd be good to have an example in the repository, both for the sake of documentation and to make sure any API changes we make play nicely.
I ported my rl demo from GGEZ to Tetra and it seems to work well, although it's probably a bit more complicat
This is a demo made with Game Framework.
-
Updated
Sep 22, 2020 - C#
a simple 2d game framework
-
Updated
Oct 18, 2019 - Go
A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.
-
Updated
Oct 18, 2017 - TypeScript
Cross-platform Game Framework
-
Updated
Oct 3, 2018 - JavaScript
A basic multiplayer game framework
-
Updated
Jul 21, 2020 - JavaScript
A game framework that combines Haxe, Ash, HTML5 and Urho3D.
-
Updated
Jan 10, 2018 - HLSL
fantomEngine - A game framework for Monkey X (mojo1)
-
Updated
Nov 26, 2017 - Monkey
Unity製の中規模インディーゲーム開発に、便利なフレームワーク。 販売品質水準な一般的、汎用的、必須な機能の、全面実装が目標。 不便さの補強、安定、迅速、堅牢な実装が可能。
framework
csharp
unity
unity3d
unity-scripts
game-framework
unirx
game-frameworks
frameworks
unity2d
unity-framework
dotween
submarine-mirage-framework
unitask
-
Updated
Aug 31, 2020 - C#
fantomX - A 2D game framework for Monkey X (mojo2)
-
Updated
Jun 13, 2017 - Monkey
A framework to easily build 2D games using FNA.
-
Updated
Sep 14, 2020 - C#
game framework and source for ludum dare compo
java
games
game-engine
libgdx
game-development
ludum-dare
compo
libgdx-utilities
game-frameworks
ludumdare
libgdx-game
libgdx-engine
libgdx-desktop
-
Updated
Aug 15, 2020 - Java
高效,灵活,易用的go语言游戏服务器框架,网络实现类似grizzly
-
Updated
Dec 3, 2018 - Go
A Rust and SDL2 fantasy console scriptable in Lua
-
Updated
Jul 20, 2019 - Rust
fantomCX - A 2D game framework for Cerberus X (mojo2)
-
Updated
Nov 17, 2019 - JavaScript
ECS for Kotlin, plus a little game framework, focus on HTML target.
-
Updated
Jun 17, 2017 - Kotlin
Our Game Frameworks are located within this organization
-
Updated
Sep 22, 2017
Art of Dwarficorn -- a 2D D game framework
-
Updated
Apr 2, 2017 - D
Improve this page
Add a description, image, and links to the game-frameworks topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the game-frameworks topic, visit your repo's landing page and select "manage topics."


The first font that is added is automatically used for the whole game. Some fonts do not work well with FrameworkActions (the global statistics with Ctrl+F2, etc). I'd like to be able to preserve or set a separate font for said dialogs.