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The Wayback Machine - https://web.archive.org/web/20201003071806/https://github.com/topics/terrain
Here are
220 public repositories
matching this topic...
Google Earth Enterprise - Open Source
Universal grid map library for mobile robotic mapping
Specification for streaming massive heterogeneous 3D geospatial datasets 🌎
Updated
Sep 24, 2020
Batchfile
Voxel Plugin for Unreal Engine
The NASA WorldWind Javascript SDK (WebWW) includes the library and examples for creating geo-browser web applications and for embedding a 3D globe in HTML5 web pages.
Updated
Sep 21, 2020
JavaScript
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
HeightMap terrain for Godot implemented in GDScript
Updated
Oct 2, 2020
GDScript
One click download and import of OpenStreetMap and terrain for Blender! Global coverage! Source code is in the branch 'release'.
🌏 : Dungeon free resources. (terrain & roguelike generation)
The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java.
Updated
Sep 29, 2020
Java
A vector tile, terrain and city 3d model builder and exporter
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Updated
Aug 19, 2019
JavaScript
Updated
Jul 29, 2020
TypeScript
Deploying robust sim2real policy on Open Quadruped using Reinforcement Learning as an Optimization Technique over an Open-Loop Bezier Gait.
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.
Terrain topology algorithms in Unity
Procedural voxel terrain generation in Unity
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Updated
Oct 2, 2020
JavaScript
A fast JavaScript terrain mesh generation tool based on Delaunay triangulation
Updated
Apr 9, 2020
JavaScript
Destructible terrain in Unity
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Methods to create a sphere mesh
A list of resources and tutorials for those doing programming in Unity.
Renderer for 3D Tiles in Javascript using three.js
Updated
Oct 1, 2020
JavaScript
A 3D world/level editor built with Java, Kotlin & libGDX.
Updated
Oct 16, 2018
Java
Specification for streaming massive terrain datasets for 3D visualization.
Render custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
Updated
Feb 5, 2019
JavaScript
Tool for convert files into Magicavoxel file
A GPU powered Terrain editor for Godot Engine
Updated
Sep 23, 2020
GDScript
Procedural Virtual Texture with Unity Terrain
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