2d
Here are 1,857 public repositories matching this topic...
Add "help" panel
-
Updated
Oct 1, 2020 - JavaScript
-
Updated
Sep 27, 2020 - JavaScript
-
Updated
Aug 22, 2020 - Go
-
Updated
Oct 1, 2020 - Java
-
Updated
Jul 6, 2020 - JavaScript
-
Updated
May 4, 2020
-
Updated
Aug 1, 2020 - C#
-
Updated
Sep 6, 2020 - C++
I've noticed that this app doesn't contain a bundle identifier key in the Info.plist (https://github.com/synfig/synfig/blob/master/autobuild/osx/app-template/Contents/Info.plist)
every macOS app is supposed to have a unique CFBundleIdentifier
Hey, when trying to use
dest := image.NewPaletted(bounds, palette.Plan9)
canvas := draw2dimg.NewGraphicContext(dest)
I crash with
panic: Image type not supported
goroutine 70 [running]:
github.com/llgcode/draw2d/draw2dimg.NewGraphicContext(0x7f18c0, 0xc420096660, 0x10000)
/home/conor/thingo/go/src/github.com/llgcode/draw2d/draw2dimg/ftgc.go:63 +0xe9
Am I doing s
-
Updated
Oct 1, 2020 - Haxe
-
Updated
Jun 29, 2020 - Kotlin
-
Updated
Sep 24, 2020 - C#
-
Updated
Sep 30, 2020 - TypeScript
-
Updated
Sep 22, 2020 - C#
The *.golden files are cluttering the examples directory. Those files should be moved into a 'golden' subdirectory and the test script should be updated to look for them there.
Improve this page
Add a description, image, and links to the 2d topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the 2d topic, visit your repo's landing page and select "manage topics."



Similar to #1196
Issue details
If a game is paused for a long time, after resuming, Gdx.graphics.getDeltaTime() will give the delta of the entire pause duration. This causes freeze/stutter on resume as the game tries to process possibly hours worth of delta. This was fixed for the android version but not for iOS which makes it inconsistent across backends.
Version of LibGDX an