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vilbeyli/README.md

Hi there 👋

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Hello! I'm Volkan, a software engineer specializing in computer graphics, parallel & high performance computing with some video game industry experience.

In general, I'm into science, technology, music, games and sometimes traveling around.

In computing, I'm into real-time applications, CPU & GPU performance optimizations, realistic rendering and hardware architecture.


🔭 I also enjoy building stuff

💬 I've recently started writing on my technical blog again.

📫 You can reach out via Email (See Profile) or Twitter

Cheers!

Pinned

  1. Multi-threaded DirectX12 renderer w/ HDR & Multi-monitor support

    C++ 22 1

  2. DirectX 11 Renderer written in C++11

    C++ 232 29

  3. A Collection of Windows/C++ Utility functions on string manipulation/formatting, date/time, logging, etc.

    C 2

  4. A Pacman clone with original AI made using Unity / C#

    C# 146 72

  5. Shoot arrows & missiles in 3D space using projectile motion physics in Unity3D

    C# 48 13

  6. StarCraft AI Bot that implements Michal Certicky's wall-in algorithm using ASP (clasp) and BWAPI

    C++ 3

544 contributions in the last year

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Activity overview
Contributed to vilbeyli/VQE, vilbeyli/VQUtils, vilbeyli/vilbeyli and 5 other repositories
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Contribution activity

September 2020

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