#
xlua
Here are 35 public repositories matching this topic...
[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on
game
framework
csharp
unity
unity3d
u3d
ugui
unity3d-games
hotfix
unity2d
xlua
unity3d-framework
unity3d-hotfix
ilruntime
fairygui
slua
hotupdate
ilr
gameframe
csharpgame
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Sep 17, 2020 - C#
An MVVM & Databinding framework that can use C# and Lua to develop games
game
framework
localization
mvvm
unity3d
log4net
ugui
databinding
xlua
fairygui
addressable
uielements
uitoolkit
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Sep 30, 2020 - C#
基于xLua的全Lua热更新框架
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May 31, 2020 - C#
KSFramework的xlua分支,已整合xlua和KEngin: https://github.com/mr-kelly/KSFramework/
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Sep 30, 2018 - C#
一款提供各种主流技术方案的Unity手游框架。包含服务端、客户端等模块,采用C++、C#、Lua语言开发。(持续开发中,适合入门学习或参考)
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Jun 5, 2020 - C
一个针对xLua简单的封装管理类,同时支持和XlsxToLua配合使用,在Mgr内部封装了对应的读取配置函数.
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Jul 11, 2018 - C#
A frame for Unity
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May 11, 2020 - C#
TypeScriptToLua configured with bindings for X-Plane's XLUA system.
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May 26, 2020 - TypeScript
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