
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
Hello again @CacheControl!
A recent feature I've been thinking about, that would be beneficial to my use case, is executing multiple rules in a tree structure. The idea is that there are a set of conditions which, when evaluated to true, would indicate the need to execute a particular group of rules.
This would be enormously helpful to us to better organize my rules, but also to improve performance by not executing many of the rules.
Below is the logical model of how I think about the rules:
Now, I could easily implement this a 7 rules that all execute each time, with the conditions added to each rule. All 7 rules would run and all 7 rules would have more conditions to evaluate. What I'd like to happen, is for the conditions in the diamond to only execute once, then either rules 1-3 or rules 4-7 to execute.
I'd also add that this should be nestable, as in this picture:
Is this a capability/feature you feel should be added to the engine, or is this something you feel should be done outside of the engine? I would be happy to do a PR to add the capability if you think it would be valuable, or have any guidance on how to add it.